insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
26
TeamDocks
our rating
Matches analysed
2 · 0.67 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.59 · Weak
HS % 45.0% · Normal
Spray Control 73.2 · Slightly Sus
Preaim 5.7° · Normal
CS2 Hours
4,667h
plausible
Account Age
15y
6 months
Steam Level
26
Bans
0
clean
Games
66
5,095h total
Friends
9
Country
RURU
most common in friends list
TeamDocks Rating
26
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
26
our skill index
Ø Rating
0.67
Ø K/D
0.59
Ø ADR
65.8
Ø KAST
50%
Ø HS
45%
Kill-level signals
Wallbang Kills
Smoke Kills
Ø Kill Distance
18.8m
Duel & utility signals
Ø Utility Dmg
3.5
HE + molotov, per match

Wallbang/smoke/distance signals need at least 2 of this player's matches processed with kill-level analysis - will fill in as more of their matches get analyzed.

military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

26
050100
Impact Rating7ADR37KAST0K/D0Headshot %50Spray Control73Counter-Strafe75Flash Quality0
Spray Control 73.2
11% weight +8.3
Counter-Strafe 75
10% weight +7.1
ADR 65.8
14% weight +5.3
Headshot % 45%
8% weight +3.8
Impact Rating 0.67
27% weight +1.9
KAST 50%
14% weight +0.0
K/D 0.59
11% weight +0.0
Flash Quality 0%
5% weight +0.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.