Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-2.8%Peak single-match outcome anomaly 10.2/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 9 analyzed matches reads as variance, not a pattern.
10% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 9 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-zaKSn-JxvMa-KSTiO-ZfpN7-6pe8E | 11/6/4 | 75.1 | 1.41 | 2026-07-04 23:15:39 · 20m 55s | |
| CSGO-8df8Q-K7psp-xqpOm-Fjeup-nrXwP | 19/17/5 | 75.8 | 1.15 | 2026-07-04 22:30:52 · 41m 22s | |
| CSGO-sU587-skrm3-cGWsK-CmeaM-9HyXD | 9/10/2 | 61.1 | 0.97 | 2026-07-04 22:03:30 · 22m 42s | |
| CSGO-XZjTh-hXttp-6BKrv-po3Xt-z2dOQ | 11/8/7 | 88.2 | 1.45 | 2026-07-01 22:36:19 · 20m 10s | |
| CSGO-PUkZr-JH3S6-M6QHm-Xqbqu-7MnQD | 10/18/6 | 59.0 | 0.67 | 2026-06-30 19:39:04 · 29m 14s | |
| CSGO-aeWC3-A8DoR-aWkAd-Sbw3Y-Ua7WB | 12/14/2 | 69.8 | 1.07 | 2026-06-30 19:02:29 · 28m 26s | |
| CSGO-PaupA-ZqA6q-oaUHV-WbMKC-Uc8zP | 18/13/1 | 97.7 | 1.32 | 2026-06-30 18:18:26 · 36m 4s | |
| CSGO-itV6e-T86X6-hhB4p-xD5OO-3S3ED | 9/15/6 | 60.4 | 0.73 | 2026-06-30 12:38:23 · 30m 28s | |
| CSGO-iOnt7-MyPfX-6Z46n-4QDU7-DMhWA | 11/21/6 | 89.2 | 0.73 | 2026-06-23 22:30:41 · 39m 52s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.