Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-rJZmE-iEUeV-NabAc-ZQaqh-TPDhP | 17/16/2 | 84.2 | 1.18 | 2026-06-21 19:04:55 · 36m 24s | |
| CSGO-wTArJ-vApwx-U74FV-qU6Y3-D2xHL | 12/16/7 | 74.1 | 0.98 | 2026-06-20 21:05:55 · 36m 56s | |
| CSGO-MrxTf-qxXFc-oLj47-WfrB3-wLPYE | 15/15/1 | 64.0 | 0.96 | 2026-06-20 20:12:32 · 36m 36s | |
| CSGO-KUJhx-usedo-8Hxj7-QFyQ3-Gzi5P | 14/25/11 | 69.6 | 0.76 | 2026-06-20 19:08:10 · 54m 37s | |
| CSGO-RfoEd-xNV4D-EOOYw-nTkf5-PquaL | 17/27/5 | 74.5 | 0.72 | 2026-06-19 21:13:47 · 52m 19s | |
| CSGO-wCULZ-amn3J-BMWop-ZSJe2-fqbNE | 16/5/3 | 60.2 | 1.04 | 2026-06-19 18:43:52 · 37m 25s | |
| CSGO-7pLw5-xcjMv-dNiLA-ksurK-do9aC | 10/16/1 | 48.6 | 0.64 | 2026-06-15 17:21:51 · 26m 40s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.