Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-wYmEZ-Zz9V4-5dXZB-nd7cz-pBcBN | 7/19/5 | 52.3 | 0.55 | 2026-07-06 17:26:05 · 31m 11s | |
| CSGO-7N6RU-vfDWc-GBR5T-iyYDw-QMqBE | 5/17/2 | 41.2 | 0.23 | 2026-06-28 00:51:50 · 25m 25s | |
| CSGO-OcXeP-a6s6N-UPMqJ-YHhtp-eDxHL | 10/18/5 | 51.0 | 0.67 | 2026-06-28 00:15:53 · 32m 56s | |
| CSGO-6i4mf-uNy36-FfLLB-X2ucw-krhGH | 11/18/4 | 49.2 | 0.55 | 2026-06-27 22:30:01 · 32m 35s | |
| CSGO-n8y8o-fAQF5-KG4ON-WBYhW-QaDND | 16/15/2 | 52.3 | 1.00 | 2026-06-27 21:47:36 · 35m 28s | |
| CSGO-A23wp-M2zrW-FsiiL-9MfYb-VaDND | 9/15/2 | 70.2 | 0.65 | 2026-06-27 21:16:37 · 22m 40s | |
| CSGO-iEFwc-DEAOG-ycrxy-XOdVj-24wPB | 12/10/7 | 81.4 | 1.30 | 2026-06-27 20:46:46 · 24m 45s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.