76561198028972962

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76561198028972962

9,875
Kein FACEIT
Leetify
Rating
edin
jura
nuke
italy
cache
dust2
grail
mills
train
agency
office
anubis
basalt
mirage
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
36
TeamDocks
our rating
30
Aim
leetify
32
Positioning
leetify
66
Utility
leetify
Best match
16–17 · 1.30
Anubis · peak rating
Matches analysed
7 · 0.90 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.75 · Weak
HS % 16.2% · Weak
Spray Control 47.6 · Weak
Preaim 9.3° · Normal
Counter-Strafing 67.6% · Normal
Time to Damage 667ms · Weak
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
36
7 matches with us
database

TeamDocks Match Data

7 matches · our own demo analysis
Performance
TD Rating
36
our skill index
Ø Rating
0.9
Ø K/D
0.75
Ø ADR
70.7
Ø KAST
68.4%
Ø HS
16.2%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
3.6%
Ø Kill Distance
13.8m
Duel & utility signals
Opening Duel Win
36.4%
8–14 openings
Trade Kills
14
teammate deaths avenged
Clutch Win
6.7%
2/30 1vX won
Ø Utility Dmg
65.7
HE + molotov, per match
Ø Equip Value
$3,534
post-buy, per round
Full-buy Win
43.9%
rounds won on a full buy
military_tech

TeamDocks Rating

7 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

36
050100
Impact Rating30ADR44KAST53K/D13Headshot %0Spray Control48Counter-Strafe73Flash Quality14
Impact Rating 0.9
27% weight +8.0
KAST 68.4%
14% weight +7.6
Counter-Strafe 73
10% weight +7.0
ADR 70.7
14% weight +6.3
Spray Control 47.6
11% weight +5.5
K/D 0.75
11% weight +1.5
Flash Quality 14%
5% weight +0.7
Headshot % 16.2%
8% weight +0.0

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.