Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-MRHdc-9x8oL-5z5Pu-Yek3E-88axJ | 16/20/5 | 82.1 | 0.93 | 2026-07-01 20:37:58 · 36m 8s | |
| CSGO-nb9hP-z8NqD-vJk7K-B5yVy-8fwXD | 26/18/6 | 120.3 | 1.56 | 2026-07-01 19:59:41 · 36m 17s | |
| CSGO-MQCPR-F8EvF-qLV3D-RQVFw-YrJTK | 12/18/9 | 84.4 | 0.85 | 2026-06-21 19:10:49 · 30m 35s | |
| CSGO-aqtQa-jO83K-2xOZn-FMBYO-qScRF | 5/19/5 | 41.7 | 0.33 | 2026-06-20 21:26:37 · 34m 51s | |
| CSGO-PsifU-XTOzs-zPrbp-kbqS7-69frM | 13/17/5 | 61.1 | 0.84 | 2026-06-20 20:37:38 · 37m 56s | |
| CSGO-O2uwn-2CwnC-fnXqH-QFjtN-qc6uC | 23/21/4 | 81.7 | 1.06 | 2026-06-18 20:32:23 · 42m 47s | |
| CSGO-nHKSc-P3pYA-mynHw-7RmBd-dZx9H | 13/14/2 | 57.5 | 0.95 | 2026-06-18 19:42:17 · 37m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.