Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-qwqJT-prRM6-FYzFv-UhE6v-5fUGQ | 11/16/5 | 61.9 | 0.69 | 2026-07-05 12:11:39 · 23m 6s | |
| CSGO-Wb6oS-9azA7-xnTdf-MMYo8-pycuB | 17/16/3 | 68.0 | 1.04 | 2026-07-02 20:55:52 · 34m 44s | |
| CSGO-o5iYa-M43XL-uxspk-2obPe-ZjenL | 13/18/3 | 81.2 | 0.89 | 2026-07-02 20:24:23 · 29m 34s | |
| CSGO-hokZe-Wzndu-YKKzK-5j7ku-osMHA | 11/7/6 | 75.2 | 1.31 | 2026-07-02 17:28:01 · 24m 18s | |
| CSGO-L6fbA-H3F9f-QZ9xy-N4JLY-FHtdA | 6/17/7 | 62.3 | 0.56 | 2026-06-22 14:17:07 · 33m 6s | |
| CSGO-N9k2q-Gj2ZU-bJxv7-JMMRG-2T88F | 22/13/6 | 86.9 | 1.45 | 2026-06-22 13:37:59 · 36m 8s | |
| CSGO-rRtf3-F6vou-qq2ia-hp98G-wcpmJ | 20/17/3 | 91.4 | 1.23 | 2026-06-12 16:09:03 · 38m 51s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.