76561198026970265
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-2.3%Peak single-match outcome anomaly 22.1/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 12 analyzed matches reads as variance, not a pattern.
8.3% of kills through smoke (penalty scales above 8%)
TeamDocks rating & ADR trend · last 12 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-24DOB-QPi8D-wvM54-Ec8YW-vvuvE | 25/15/4 | 99.5 | 1.63 | 2026-07-03 18:18:39 · 39m 23s | |
| CSGO-n3EuG-awQjt-O7saO-GUWNX-Bkb3K | 16/8/5 | 104.8 | 1.71 | 2026-06-28 18:49:24 · 24m 58s | |
| CSGO-O55b6-ejrTS-55NTD-D94Yn-xiHeB | 13/20/8 | 62.4 | 0.84 | 2026-06-28 18:08:39 · 37m 34s | |
| CSGO-JVdkb-3YxtV-XzjfC-MKOUt-uWq7C | 27/17/5 | 111.7 | 1.63 | 2026-06-27 20:08:12 · 39m 32s | |
| CSGO-RNkFi-w4vWF-JJGPe-2xiWN-HSWsO | 13/18/5 | 78.3 | 0.87 | 2026-06-27 19:24:05 · 38m 17s | |
| CSGO-eL86s-KJPvq-oNGLL-JNpJW-omoUE | 15/14/6 | 103.5 | 1.41 | 2026-06-22 19:23:15 · 25m 49s | |
| CSGO-CebmZ-b9PHX-GFYbB-NuEAG-koXPA | 20/16/9 | 91.5 | 1.36 | 2026-06-22 18:26:20 · 39m 1s | |
| CSGO-VzP5E-8UeP5-iC5Y6-o9Qdy-FMXDJ | 15/16/8 | 100.3 | 1.19 | 2026-06-15 19:08:28 · 35m 17s | |
| CSGO-wjOx3-KGXhn-Z3vsq-EdKxQ-hmheC | 10/20/8 | 59.4 | 0.78 | 2026-06-15 18:26:14 · 39m 13s | |
| CSGO-KCoaV-jKo9R-dkmda-5oyLs-JiRFE | 20/16/5 | 88.8 | 1.27 | 2026-06-13 20:38:05 · 29m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.