Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-2ABVM-Jqtzr-yiXkp-Hn8tS-2vDuA | 15/9/4 | 96.4 | 1.54 | 2026-07-07 23:47:00 · 21m 22s | |
| CSGO-GnRSS-uQmnW-AvoqV-Wra6w-YrJTK | 13/8/1 | 90.1 | 1.34 | 2026-07-07 23:21:27 · 23m 5s | |
| CSGO-yK5hn-SwKEy-3qMZj-twv2D-4cEZG | 6/14/3 | 52.7 | 0.45 | 2026-07-05 18:07:02 · 25m 29s | |
| CSGO-hcjTm-QhtF8-WcPib-xGLmn-DXykG | 14/13/4 | 67.4 | 1.10 | 2026-07-03 00:54:44 · 31m 4s | |
| CSGO-BO4Zh-KEuGE-Y9Y6n-mWDBa-RvNUD | 10/16/7 | 78.8 | 0.83 | 2026-07-03 00:15:27 · 35m 10s | |
| CSGO-zPsya-fQZn6-GwVRM-MSeBG-pJGrL | 13/16/1 | 72.7 | 0.82 | 2026-06-28 22:46:31 · 29m 0s | |
| CSGO-9Knq8-UFBSz-Hdd6F-pexJC-Uc8zP | 10/9/5 | 61.1 | 1.17 | 2026-06-28 02:01:20 · 20m 35s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.