76561198023110958
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-2.1%Peak single-match outcome anomaly 22.5/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 19 analyzed matches reads as variance, not a pattern.
TeamDocks rating & ADR trend · last 19 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-UhOMv-pnBzZ-F8csF-G5mHs-oCi5P | 13/6/5 | 75.8 | 1.48 | 2026-07-01 20:21:31 · 21m 12s | |
| CSGO-JQVOX-OoQnb-E7JMG-A93op-JttiB | 17/15/14 | 84.3 | 1.22 | 2026-07-01 19:11:11 · 53m 46s | |
| CSGO-dKShz-OeYmw-WcRi8-4tyTu-bhUzE | cs_alpine |
12/17/9 | 59.3 | 0.92 | 2026-06-25 16:02:51 · 35m 3s |
| CSGO-NCWxM-vmJj2-GLUdh-apa4r-oNBYN | 13/14/6 | 81.9 | 1.13 | 2026-06-25 15:29:57 · 28m 23s | |
| CSGO-UYLQz-LtVD2-VGZk8-jGJmS-6QaJD | cs_alpine |
12/6/3 | 69.5 | 1.51 | 2026-06-25 14:59:28 · 18m 45s |
| CSGO-2AFnW-JNfZA-cCQph-9bozU-7vDuA | 14/17/6 | 76.7 | 1.04 | 2026-06-25 14:16:31 · 36m 52s | |
| CSGO-nojWx-7PArr-V56Wx-QscUT-nwAAA | 12/15/4 | 77.4 | 0.99 | 2026-06-21 18:37:05 · 31m 5s | |
| CSGO-7RhPp-SKXO9-M5XDO-SUdwS-Q8urD | 23/10/9 | 96.4 | 1.74 | 2026-06-19 21:25:13 · 38m 6s | |
| CSGO-qcs89-dtrqo-DSB3X-pavYG-CKxbE | cs_alpine |
9/9/2 | 57.2 | 0.99 | 2026-06-19 20:54:49 · 25m 34s |
| CSGO-Md8nV-GO2XK-DK5QF-vU46c-hFhCG | 19/13/6 | 95.7 | 1.40 | 2026-06-18 18:36:27 · 34m 6s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.