Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-M4Ea2-FL2QE-i2iME-7JYfa-y5vTC | 9/16/3 | 41.7 | 0.61 | 2026-07-05 23:39:32 · 31m 52s | |
| CSGO-EzOf5-ECO2s-cpsRz-QJyZN-u8SKF | 10/17/5 | 57.7 | 0.75 | 2026-07-05 17:19:07 · 38m 45s | |
| CSGO-WxmEd-ZcjbE-Ze26t-VpeWa-fuW5F | 16/24/6 | 56.2 | 0.83 | 2026-07-04 21:21:18 · 45m 55s | |
| CSGO-7aCft-6Xk9x-mJS76-DRZFK-m9hWA | 14/14/4 | 65.0 | 1.09 | 2026-07-04 20:42:07 · 35m 38s | |
| CSGO-TAxBj-2NK2i-YxfsJ-wQzqq-rDN6H | 11/9/3 | 63.4 | 1.13 | 2026-07-04 18:58:47 · 29m 49s | |
| CSGO-CT8vA-znhu7-GxvJe-3VBKP-xvkbN | 4/16/2 | 36.5 | 0.27 | 2026-07-04 14:31:22 · 26m 56s | |
| CSGO-XbxE6-uWsBZ-yKMqK-TAQ7O-HHjLJ | 11/19/2 | 57.2 | 0.61 | 2026-07-04 13:53:36 · 33m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.