Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
HS Accuracy23.1% · Normal
Accuracy (spotted)31.9% · Normal
Spray Accuracy35.4% · Normal
Counter-Strafing76.6% · Normal
Preaim12.3° · Weak
Time to Damage596ms · Normal
database
TeamDocks Match Data
1 matches · our own demo analysis
Performance
TD Rating
—
our skill index
Ø Rating
1.2
Ø K/D
1.25
Ø ADR
91.3
Ø KAST
62.1%
Ø HS
32%
Kill-level signals
Wallbang Kills
—
Smoke Kills
—
Ø Kill Distance
17.3m
Duel & utility signals
Ø Utility Dmg
94
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$4,429
post-buy, per round
Full-buy Win
45%
rounds won on a full buy
Wallbang/smoke/distance signals need at least 2 of this player's matches processed with kill-level analysis - will fill in as more of their matches get analyzed.
verified_user
Trust Breakdown
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
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No positional data for this player yet.
sports_martial_arts
Mechanics
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
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group
Friends Network
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.