Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-2aa5e-uCqU2-JK7Sj-YQD5L-WJ8CH | 4/18/2 | 34.2 | 0.33 | 2026-07-05 03:09:21 · 36m 58s | |
| CSGO-cZ28t-MBRTo-vyUFz-o35DN-Pn6nM | 18/19/12 | 98.0 | 1.23 | 2026-07-05 02:27:23 · 34m 33s | |
| CSGO-xFOXB-uJQFM-rtL2B-5A3xU-3ZPmH | 14/19/11 | 81.4 | 1.00 | 2026-07-04 03:06:42 · 41m 17s | |
| CSGO-BWqLv-LGaPK-PmHaf-hdrsn-m3taL | 10/20/3 | 45.5 | 0.50 | 2026-06-28 05:41:14 · 35m 28s | |
| CSGO-s3KWT-2fc6m-XdQ46-E5Z83-VMqBE | 8/20/11 | 60.3 | 0.60 | 2026-06-28 04:57:53 · 39m 18s | |
| CSGO-3pSGc-tepaR-kARMH-WyAik-m3taL | 7/13/3 | 62.3 | 0.68 | 2026-06-28 04:33:18 · 22m 38s | |
| CSGO-3Sfze-GQzVq-78MGx-DQGUA-EKoJN | 10/20/6 | 47.5 | 0.70 | 2026-06-28 00:33:36 · 37m 2s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.