Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-hoQXx-CQXeY-n3ZR7-sPnkq-PNv5G | 17/17/5 | 82.0 | 1.10 | 2026-07-03 14:47:14 · 36m 14s | |
| CSGO-iCvnk-wLAJO-rXb35-sFe6M-t8MUD | 8/16/3 | 60.4 | 0.67 | 2026-06-28 20:41:09 · 32m 56s | |
| CSGO-9jWHe-T24rP-5qBjm-5uHN5-TVkTL | 14/18/7 | 87.2 | 1.12 | 2026-06-28 17:21:31 · 35m 34s | |
| CSGO-zMMYM-oAVSO-5GaNx-bvsZR-EG6KQ | 16/16/6 | 96.9 | 1.10 | 2026-06-26 15:43:46 · 33m 42s | |
| CSGO-EjviG-uKzUa-D7mut-k7GOe-k4yUO | 13/17/6 | 80.7 | 0.93 | 2026-06-25 17:37:58 · 27m 38s | |
| CSGO-CfHXH-z4kH3-cX6x6-t8zb4-heGiJ | 25/23/5 | 78.3 | 1.10 | 2026-06-21 17:03:56 · 47m 31s | |
| CSGO-hMuom-u8tJa-PyqD8-fDdAv-QWJeB | 10/10/5 | 82.3 | 1.17 | 2026-06-09 17:32:06 · 19m 16s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.