Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-OTBMP-L7DZ7-KYBAX-kniEj-OO2xK | 15/17/3 | 55.1 | 0.90 | 2026-07-01 18:43:24 · 39m 32s | |
| CSGO-VkEfS-xzyup-PDuwu-oJEcJ-wcUiA | 3/13/1 | 25.1 | 0.10 | 2026-06-17 20:43:34 · 21m 5s | |
| CSGO-sHvYC-CAuRe-eUUm4-fjhHx-VCZQM | 5/15/2 | 41.7 | 0.34 | 2026-06-17 20:11:43 · 26m 20s | |
| CSGO-fSPft-hPCLb-uHtDf-yqmef-cP5mA | 21/20/4 | 65.5 | 1.10 | 2026-06-17 19:10:56 · 54m 41s | |
| CSGO-C68t4-omaao-ZZ5bU-mUiC4-Gzi5P | 15/15/3 | 64.0 | 0.91 | 2026-06-17 18:22:00 · 46m 9s | |
| CSGO-ZkDZo-CthKh-hOJQL-sca82-AWhiK | 13/16/1 | 66.1 | 0.76 | 2026-06-08 20:31:03 · 37m 20s | |
| CSGO-atOpe-DCZ7E-3eooN-CSZEB-eosSJ | 16/21/5 | 77.5 | 0.95 | 2026-06-08 19:07:40 · 38m 36s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.