Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-4NHPn-MRcaM-rC4N9-GHtDN-TcOAK | 11/16/7 | 87.8 | 1.00 | 2026-07-05 13:33:55 · 26m 47s | |
| CSGO-jR8tq-F2p9L-OnMFL-MBeAQ-HxhaB | 23/9/8 | 114.4 | 2.05 | 2026-07-04 17:48:29 · 28m 44s | |
| CSGO-UqLBf-jc8JJ-iyrbi-qtBYx-f25qB | 13/12/5 | 81.8 | 1.13 | 2026-07-04 17:08:22 · 32m 14s | |
| CSGO-a82WF-pAcNM-8GpBM-pKuib-8PbEC | 10/6/3 | 60.5 | 1.27 | 2026-06-28 15:25:06 · 19m 27s | |
| CSGO-FLwOG-GWeUQ-kioeH-j8YOo-B495Q | 13/17/8 | 93.5 | 1.18 | 2026-06-23 17:41:29 · 31m 13s | |
| CSGO-tTjAb-RqPTv-xcROj-6vMqx-V27vO | 24/15/5 | 96.6 | 1.55 | 2026-06-23 15:41:19 · 37m 9s | |
| CSGO-VZmBJ-BViBP-OzZjy-3fNrX-NRz6A | 12/16/6 | 71.0 | 1.03 | 2026-06-16 20:14:15 · 30m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.