Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-fJLFn-OJTKP-ZOVMX-BKOxO-6wJoD | 9/14/4 | 68.3 | 0.78 | 2026-07-02 19:33:27 · 24m 4s | |
| CSGO-AEAPQ-xVTUO-9F3SF-PntMh-DFAkE | 18/11/5 | 92.5 | 1.59 | 2026-07-02 18:57:01 · 26m 58s | |
| CSGO-inBWh-p7j4L-TQwqi-Jkexa-fj5ZJ | 10/14/2 | 71.0 | 0.74 | 2026-07-02 18:15:48 · 26m 40s | |
| CSGO-7ZTru-w3VCA-Hkoed-CFL99-ryBcO | 13/16/3 | 76.6 | 0.93 | 2026-07-02 17:31:21 · 27m 54s | |
| CSGO-v2txf-SNFo9-JxnUE-ziSFa-8tQVP | 10/15/6 | 58.2 | 0.90 | 2026-07-02 16:54:22 · 30m 3s | |
| CSGO-a6rYi-uv9mu-fC8ba-x4Ky2-zz8aC | 11/15/8 | 61.2 | 0.86 | 2026-06-27 12:40:06 · 36m 53s | |
| CSGO-yJSLQ-KMyvn-TM77q-PHUOL-hbRuK | 18/16/2 | 70.4 | 1.08 | 2026-06-27 11:58:04 · 37m 16s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.