76561198019072040
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Provisional — based on only 4 analyzed matches. Firms up as more of this player's games get processed.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-15.4%Peak single-match outcome anomaly 22.7/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
11.9% of kills through smoke (penalty scales above 8%)
3.6% of analyzed kills had the crosshair already tracking the target under 150ms before the shot, at 10m+ range (penalty scales above 2.5%)
TeamDocks rating & ADR trend · last 4 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Ed2Nc-cB5aF-jxNPy-japc6-tBCJC | 25/18/6 | 115.0 | 1.50 | 2026-06-30 18:58:35 · 35m 23s | |
| CSGO-yvZA8-j5mDO-nEPTk-S7sQ2-oBCJC | 25/17/7 | 102.1 | 1.57 | 2026-06-30 18:15:14 · 40m 39s | |
| CSGO-5yCep-4avH4-heVMH-Y57Sz-9f4NF | 15/19/6 | 79.5 | 0.94 | 2026-06-28 13:44:25 · 33m 4s | |
| CSGO-PYB5o-NWaCY-68HoE-48Mro-HDpcG | 19/14/4 | 104.0 | 1.34 | 2026-06-11 16:56:04 · 42m 11s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.