Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-TbjHA-O5VLQ-8Y3TO-D2Wq3-heGiJ | 8/21/6 | 53.3 | 0.47 | 2026-07-01 15:05:46 · 42m 11s | |
| CSGO-O4Qp4-w6KoC-AntwQ-6UXzF-88axJ | 14/15/6 | 82.8 | 1.19 | 2026-06-28 18:44:16 · 32m 5s | |
| CSGO-MoqNo-zGrhT-Rt5JN-WR2eN-9v4ZJ | 18/15/8 | 86.9 | 1.36 | 2026-06-26 23:25:30 · 28m 41s | |
| CSGO-foHbC-P7pSU-K2eSL-KpR6s-UrPJM | 12/21/11 | 78.2 | 0.84 | 2026-06-26 18:19:30 · 38m 11s | |
| CSGO-MaG5p-sUrxv-5GEnj-kELzM-PHZ2Q | 14/21/8 | 77.4 | 0.81 | 2026-06-26 17:40:42 · 34m 1s | |
| CSGO-x8DZF-a7d6n-TMLdJ-Jh3iZ-5ueiK | 6/16/3 | 37.8 | 0.39 | 2026-06-25 17:34:57 · 23m 0s | |
| CSGO-XM4Zu-WNR2w-fZRwq-BPUow-QMqBE | 6/15/3 | 34.7 | 0.52 | 2026-06-25 17:00:28 · 32m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.