Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-HUZC5-KfCSm-RKzfK-cGKjj-WPeyC | 10/7/3 | 70.4 | 1.22 | 2026-07-03 16:10:53 · 18m 35s | |
| CSGO-HE5e6-foA7L-uVKHJ-e9Pxp-AsFiJ | 19/19/7 | 72.9 | 1.11 | 2026-06-30 16:06:56 · 45m 4s | |
| CSGO-poVTf-PPrGR-EhEnt-WT49v-fNLsE | 20/16/8 | 87.6 | 1.38 | 2026-06-29 15:57:51 · 42m 52s | |
| CSGO-8dbjz-GPWXn-Zxa7e-hj2AO-W8diK | 11/13/4 | 63.7 | 1.00 | 2026-06-12 15:38:09 · 33m 22s | |
| CSGO-JKChm-WSACz-kU9Ry-5GWyB-o9XDJ | 13/12/6 | 89.2 | 1.18 | 2026-06-12 15:06:02 · 27m 19s | |
| CSGO-DGqdx-ahDkR-Bu5GC-DVVOs-jDWPA | 8/17/7 | 63.1 | 0.71 | 2026-06-12 14:31:09 · 31m 10s | |
| CSGO-WoX6j-Ltztn-Sxk9K-9PpXo-3De4D | 8/17/5 | 46.4 | 0.51 | 2026-06-12 13:49:53 · 35m 49s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.