Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-TV3KQ-RCZYt-LEFhq-BLsEy-8fwXD | 17/13/10 | 100.4 | 1.38 | 2026-07-04 18:39:41 · 32m 56s | |
| CSGO-uYmGR-ROhBE-iAhu2-dfNqa-k6siB | 12/11/9 | 74.8 | 1.25 | 2026-07-04 18:08:45 · 26m 54s | |
| CSGO-6bb9C-8yhwK-Ktzyk-BxL29-jp5BO | 14/13/5 | 74.1 | 1.09 | 2026-07-04 17:30:21 · 35m 1s | |
| CSGO-m88Gi-qR73S-ZxjWs-QhdRP-XwJ5O | 15/16/8 | 100.6 | 1.27 | 2026-07-04 16:54:47 · 29m 56s | |
| CSGO-jkbk9-iRft8-ADm6m-dXOXb-Gkb3K | 20/13/2 | 101.0 | 1.44 | 2026-07-04 16:20:37 · 30m 29s | |
| CSGO-OdoSO-s5368-RJp4t-DY74B-uT2JE | 18/16/4 | 66.7 | 1.16 | 2026-06-30 13:42:12 · 36m 51s | |
| CSGO-xtkk9-zPcCY-Kwf5p-eqMAo-yiOUD | 16/21/10 | 69.7 | 0.94 | 2026-06-18 18:35:13 · 54m 23s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.