Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-HTSjD-RZ7eq-WjcZN-OpYE4-Cq5uC | 20/9/7 | 108.5 | 1.79 | 2026-07-06 16:30:50 · 27m 51s | |
| CSGO-TanT5-UfkiR-q2BJb-R8524-ZAFKO | 21/17/7 | 105.3 | 1.35 | 2026-07-06 15:42:50 · 43m 40s | |
| CSGO-H5aJb-pb3uq-Ereoz-yyc3C-My6SA | 10/13/10 | 73.1 | 0.91 | 2026-07-01 12:07:34 · 35m 44s | |
| CSGO-yEWVM-WrhRi-8DVVS-XJuft-UNv5G | 11/15/2 | 64.2 | 0.86 | 2026-06-30 20:43:39 · 33m 8s | |
| CSGO-xTRQf-vYOha-d2sEo-Thb73-LMXDJ | 14/16/3 | 65.2 | 0.95 | 2026-06-26 09:23:55 · 34m 31s | |
| CSGO-zs66f-wB76h-Z4Piv-WrLeC-8TryM | 12/10/6 | 51.9 | 1.06 | 2026-06-25 08:16:03 · 32m 1s | |
| CSGO-U4PLr-AEsCG-QQGiZ-BeUoZ-NGXbD | 22/22/12 | 81.8 | 1.17 | 2026-06-24 06:30:11 · 45m 39s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.