Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-p4XCc-jNqVU-popGx-Z9fpd-L5WwP | 22/14/6 | 95.7 | 1.44 | 2026-06-24 19:14:01 · 37m 30s | |
| CSGO-OOKfR-UzUfD-E8JkM-bQ7zN-t8MUD | 16/18/7 | 71.8 | 1.08 | 2026-06-24 18:36:39 · 34m 21s | |
| CSGO-3Mqsx-Metez-cXZii-wHWrp-uC8rN | 22/14/2 | 95.4 | 1.43 | 2026-06-23 18:50:54 · 35m 29s | |
| CSGO-72Odu-EMi6q-9Socb-UDuyP-DbtSJ | 7/13/5 | 72.2 | 0.74 | 2026-06-23 18:26:24 · 21m 52s | |
| CSGO-MeazR-ER4d5-zYV2K-cqse5-2pmwG | 12/17/11 | 73.2 | 0.97 | 2026-06-23 17:39:44 · 40m 52s | |
| CSGO-W6PG6-WJSRf-EZX9o-cRsV9-qTY2Q | 10/6/6 | 79.1 | 1.48 | 2026-06-20 19:03:04 · 20m 32s | |
| CSGO-CVUd3-822S2-2zvKd-uaUq4-LMXDJ | 18/18/4 | 76.7 | 1.09 | 2026-06-20 18:20:01 · 35m 24s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.