insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
66
TeamDocks
our rating
Best match
24–10 · 1.81
Mirage · peak rating
Matches analysed
2 · 1.33 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.66 · Slightly Sus
HS % 30.3% · Weak
Spray Control 56.3 · Normal
Preaim 8.5° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
66
2 matches with us
database

TeamDocks Match Data

2 matches · our own demo analysis
Performance
TD Rating
66
our skill index
Ø Rating
1.33
Ø K/D
1.66
Ø ADR
94.9
Ø KAST
67.5%
Ø HS
30.3%
Kill-level signals
Wallbang Kills
0%
Smoke Kills
2.9%
Ø Kill Distance
24.3m
Duel & utility signals
Ø Utility Dmg
49.5
HE + molotov, per match
Flash Assists
1
enemies blinded → team frag
Ø Equip Value
$4,349
post-buy, per round
Full-buy Win
72.4%
rounds won on a full buy
military_tech

TeamDocks Rating

2 matches · provisional

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Provisional — based on only 2 analyzed matches. Firms up as more of this player's games get processed.

66
050100
Impact Rating73ADR78KAST50K/D88Headshot %21Spray Control56Counter-Strafe84Flash Quality36
Impact Rating 1.33
27% weight +19.5
ADR 94.9
14% weight +11.1
K/D 1.66
11% weight +10.1
Counter-Strafe 84
10% weight +8.0
KAST 67.5%
14% weight +7.1
Spray Control 56.3
11% weight +6.4
Flash Quality 36%
5% weight +1.7
Headshot % 30.3%
8% weight +1.6

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.