Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-yMUhp-VU9Dy-TSqUs-w9mvO-L8urD | 14/17/8 | 74.8 | 1.01 | 2026-07-06 14:03:40 · 33m 22s | |
| CSGO-9PB9e-UhZjy-TBBeA-xA83b-fQ4qB | 17/18/2 | 78.5 | 1.05 | 2026-07-06 13:04:37 · 39m 45s | |
| CSGO-7sL6U-uhcre-TzJrS-hYODB-b99PL | 13/16/4 | 67.6 | 0.95 | 2026-07-06 12:32:18 · 28m 59s | |
| CSGO-VCJYr-UcadO-tEC8t-zOPfj-7iEBM | 22/14/0 | 116.8 | 1.67 | 2026-06-30 20:00:37 · 28m 19s | |
| CSGO-fUYsf-qXkS9-ufQuO-pj2Nw-hCyDK | 16/17/5 | 68.5 | 1.12 | 2026-06-21 21:13:45 · 37m 31s | |
| CSGO-QXomq-Oqn5t-dWDKB-mJecT-8aaUN | 9/7/4 | 67.5 | 1.18 | 2026-06-21 20:43:03 · 28m 5s | |
| CSGO-LrcMU-uBxqk-BinJt-JGEph-ViZtH | 19/18/8 | 85.4 | 1.20 | 2026-06-17 19:33:30 · 34m 27s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.