Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-OKzN4-ZUqaA-OY9hA-CLk9q-MOBJC | 18/17/5 | 86.8 | 1.24 | 2026-07-04 12:57:39 · 36m 11s | |
| CSGO-DjrOw-APHed-xTKu6-aPVFb-oF7yD | 21/18/3 | 98.1 | 1.31 | 2026-07-03 13:41:02 · 36m 14s | |
| CSGO-dsGcW-ReSm8-hJxos-6Hesc-kuQFE | 10/15/2 | 61.1 | 0.61 | 2026-07-03 07:12:07 · 31m 34s | |
| CSGO-NaQjp-nEJ4w-UpM9C-cbEMH-2T88F | 19/19/5 | 81.1 | 1.09 | 2026-07-03 07:12:07 · 37m 50s | |
| CSGO-KXYMe-bbq5L-9oxc2-YN6Ln-2h3RG | 15/16/3 | 67.2 | 1.02 | 2026-06-30 16:06:18 · 32m 55s | |
| CSGO-5LFhZ-SRkPa-6yeR3-Ywciq-QN3tJ | 14/12/6 | 92.3 | 1.37 | 2026-06-19 20:27:10 · 24m 36s | |
| CSGO-qKSnw-dw9LD-VtP4Z-QaqUz-OVkTL | 21/24/10 | 78.9 | 1.06 | 2026-06-17 17:32:48 · 57m 48s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.