Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-W7PZt-3aCmm-yAeUB-Rucy3-VMqBE | 25/19/4 | 117.2 | 1.51 | 2026-07-03 01:00:33 · 39m 13s | |
| CSGO-LON8m-TaA5h-4NWvc-sNzoa-KjNpP | 19/15/5 | 96.0 | 1.24 | 2026-07-02 18:58:00 · 35m 43s | |
| CSGO-woWFN-KqFtw-rBhYK-bknWE-J9tvE | 16/20/6 | 78.2 | 0.95 | 2026-06-29 19:43:18 · 34m 0s | |
| CSGO-xpeEB-FpYY5-fn4oz-Q6wJu-bhUzE | 8/12/9 | 92.2 | 1.08 | 2026-06-25 17:44:35 · 29m 7s | |
| CSGO-qYKJR-XQCn6-tXdOS-oNpuf-mYb7L | 12/13/5 | 81.9 | 1.15 | 2026-06-21 22:08:07 · 31m 30s | |
| CSGO-TCR9s-uXSEy-QKz7u-fzdox-BfhLJ | 13/20/8 | 74.0 | 0.93 | 2026-06-14 22:05:08 · 32m 31s | |
| CSGO-2YrYW-ZOefa-XsdON-uePh3-VUPRO | 8/17/4 | 59.4 | 0.64 | 2026-06-13 18:59:00 · 31m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.