Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Uks8r-CV6ZA-PW3Yo-cNWsV-NvoNO | 13/12/7 | 95.4 | 1.20 | 2026-07-03 19:44:19 · 25m 7s | |
| CSGO-GpGBM-oqF3X-R8PDD-uvR3p-TDERE | 19/24/3 | 69.5 | 0.92 | 2026-06-29 18:01:42 · 46m 4s | |
| CSGO-JEqG9-Xt24c-muqE8-yv6HX-Bb4mA | 11/18/4 | 57.5 | 0.71 | 2026-06-26 15:32:47 · 36m 38s | |
| CSGO-6zT6v-vaj8Z-NppjP-chtY6-Mzi5P | 19/21/4 | 90.8 | 1.17 | 2026-06-24 19:47:29 · 36m 32s | |
| CSGO-8t7Pb-Ukp4y-DEbKu-cLO7s-5rwjN | 16/26/8 | 70.1 | 0.77 | 2026-06-23 19:44:53 · 44m 51s | |
| CSGO-3TSS5-4yRj5-orkU3-Y5Mw3-sU7CH | 11/16/3 | 59.6 | 0.83 | 2026-06-13 00:13:26 · 29m 56s | |
| CSGO-vrOf5-iA4rD-vi4CO-FFdsS-Ew4ZJ | 12/11/4 | 77.5 | 1.22 | 2026-06-12 23:34:13 · 22m 43s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.