Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-rk4rO-Rnxi4-XLDet-CmqXV-EmG4C | 11/16/0 | 63.1 | 0.74 | 2026-06-24 19:43:54 · 29m 44s | |
| CSGO-dHsb9-pS55D-jLdEz-pBwP3-Sf78F | 15/15/6 | 76.4 | 1.09 | 2026-06-15 18:20:59 · 37m 48s | |
| CSGO-CXfO5-MaTAm-SwScx-CcmC6-2VkDA | 18/7/6 | 107.9 | 1.82 | 2026-06-15 17:50:45 · 25m 58s | |
| CSGO-R2eoa-tqyYz-ytAs3-kF8yb-BusnC | 8/18/3 | 51.5 | 0.37 | 2026-06-15 17:13:58 · 30m 6s | |
| CSGO-wVJ9V-TXvJj-TkbcS-yTNfa-9P47M | 8/9/4 | 70.8 | 0.94 | 2026-06-12 19:46:29 · 21m 49s | |
| CSGO-A4TJC-PorYN-QzKQh-YvFzv-oezYP | 17/9/7 | 97.4 | 1.52 | 2026-06-12 19:03:28 · 35m 32s | |
| CSGO-tPXbN-Aurtf-5OtCG-FMEqH-9Sm6J | 15/11/5 | 87.8 | 1.27 | 2026-06-12 18:13:11 · 38m 19s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.