Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-Hqitq-4hZWr-hNCT2-shWKx-vzYUN | 7/15/5 | 70.4 | 0.56 | 2026-07-06 12:18:48 · 32m 8s | |
| CSGO-LhLR2-SeFcP-zjwvO-zod2H-fxF4C | 11/14/6 | 70.2 | 0.93 | 2026-07-06 09:39:08 · 31m 25s | |
| CSGO-BJmrC-WU7Dw-GvTwx-Y5WJq-WswTC | 13/19/1 | 79.0 | 0.86 | 2026-07-06 09:05:42 · 30m 10s | |
| CSGO-mhyNV-j3JUp-3Cu9a-9rGTo-PXOYE | 15/15/2 | 72.8 | 1.06 | 2026-07-04 09:54:18 · 36m 2s | |
| CSGO-Wusye-XdqmK-brjFS-PKR8z-dBLDR | 7/12/8 | 59.4 | 0.83 | 2026-07-03 19:52:25 · 30m 5s | |
| CSGO-oZsDo-34tsh-JDU8N-77cUS-Ew4ZJ | 8/14/3 | 66.4 | 0.65 | 2026-06-17 21:26:53 · 25m 40s | |
| CSGO-VXa7Q-y3dqw-m5YXJ-bbFUv-vrzED | 8/19/10 | 53.0 | 0.66 | 2026-06-15 06:07:01 · 37m 3s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.