Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-fpi78-jS38n-FrM9N-HDsbt-JfX2Q | 11/16/0 | 49.5 | 0.56 | 2026-07-05 18:14:14 · 30m 37s | |
| CSGO-JMZkd-PiuAy-UOXLT-Rvs7j-tiOUD | 14/8/6 | 89.2 | 1.44 | 2026-07-05 17:41:20 · 28m 53s | |
| CSGO-bnhfW-hr2M5-f7LHA-RmM2q-qrzED | 9/14/0 | 57.8 | 0.69 | 2026-06-30 18:51:14 · 26m 27s | |
| CSGO-4WDjh-9VAXR-q73br-6Mdrd-CQVPA | 4/17/3 | 33.7 | 0.29 | 2026-06-29 17:33:37 · 26m 35s | |
| CSGO-FkJC5-t6dAk-Swc3m-57dEb-9P47M | 18/15/4 | 75.6 | 1.24 | 2026-06-26 20:09:53 · 32m 12s | |
| CSGO-qa95B-rEaZW-mop7c-BV8Ce-Njp7C | 9/20/4 | 50.6 | 0.51 | 2026-06-24 18:17:40 · 41m 7s | |
| CSGO-qWNff-S7wbF-ru9Lu-FptmO-u8SKF | 16/20/11 | 78.5 | 1.04 | 2026-06-23 17:32:09 · 50m 46s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.