Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-euSvx-4JmpQ-PoEiW-StifH-t9XDJ | 17/11/11 | 104.7 | 1.59 | 2026-07-04 19:07:01 · 32m 34s | |
| CSGO-Udf8J-Cc27B-hTSVQ-4c8sd-ztZpG | 20/13/4 | 105.6 | 1.54 | 2026-07-04 18:33:04 · 30m 34s | |
| CSGO-i5RCZ-arh3K-a8EsG-ikNsF-Zc8zP | 29/17/13 | 141.8 | 1.88 | 2026-07-04 16:34:15 · 44m 49s | |
| CSGO-638X7-uPFWP-Ymc5M-TSNie-sOYQM | 14/16/6 | 90.2 | 1.11 | 2026-07-04 15:58:56 · 31m 48s | |
| CSGO-RrvAK-D7OzW-AtkWz-3xP28-PBdqA | 21/21/3 | 81.4 | 1.10 | 2026-07-02 17:07:49 · 48m 15s | |
| CSGO-WdE5b-2Skb8-xFo7n-jqEdB-YLr7C | 21/12/6 | 120.0 | 1.69 | 2026-07-02 16:25:49 · 38m 5s | |
| CSGO-v6thF-sULxC-KJDFq-pVtj7-TLJzN | 16/15/4 | 84.9 | 1.23 | 2026-07-02 15:52:57 · 29m 24s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.