76561198009006849

nuke
italy
cache
dust2
grail
mills
thera
train
office
anubis
basalt
mirage
ancient
inferno
vertigo
overpass
Trusted
insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
64
TeamDocks
our rating
54
Aim
leetify
70
Positioning
leetify
33
Utility
leetify
Best match
23–14 · 1.65
Inferno · peak rating
Matches analysed
5 · 1.37 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 1.27 · Normal
HS % 33.5% · Weak
Spray Control 48.3 · Weak
Preaim 8.9° · Normal
Counter-Strafing 76.4% · Normal
Time to Damage 573ms · Normal
CS2 Hours
4,332h
plausible
Account Age
17y
3 months
Steam Level
10
Bans
0
clean
Games
19
5,684h total
Friends
98
Country
FIFI
TeamDocks Rating
64
5 matches with us
database

TeamDocks Match Data

5 matches · our own demo analysis
Performance
TD Rating
64
our skill index
Ø Rating
1.37
Ø K/D
1.27
Ø ADR
97.7
Ø KAST
77.7%
Ø HS
33.5%
Kill-level signals
Wallbang Kills
1.9%
Smoke Kills
3.8%
Ø Kill Distance
14.7m
Duel & utility signals
Opening Duel Win
61.9%
13–8 openings
Trade Kills
30
teammate deaths avenged
Clutch Win
33.3%
2/6 1vX won
Ø Utility Dmg
58.2
HE + molotov, per match
Flash Assists
2
enemies blinded → team frag
Ø Equip Value
$3,977
post-buy, per round
Full-buy Win
51.4%
rounds won on a full buy
military_tech

TeamDocks Rating

5 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

64
050100
Impact Rating77ADR82KAST79K/D56Headshot %27Spray Control48Counter-Strafe70Flash Quality6
Impact Rating 1.37
27% weight +20.5
ADR 97.7
14% weight +11.7
KAST 77.7%
14% weight +11.3
Counter-Strafe 70
10% weight +6.7
K/D 1.27
11% weight +6.4
Spray Control 48.3
11% weight +5.5
Headshot % 33.5%
8% weight +2.1
Flash Quality 6%
5% weight +0.3

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.