Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-6SHJO-kZfMy-pfuOz-pZKPT-b8KeB | 9/17/3 | 53.3 | 0.59 | 2026-07-02 19:35:19 · 34m 14s | |
| CSGO-TZ3AO-FAcxN-jYJyS-mLysv-bq4FP | 12/16/6 | 72.5 | 0.96 | 2026-07-02 19:01:02 · 30m 1s | |
| CSGO-5SjCz-oiv5z-dUJsE-oNNqW-kvbxJ | 16/24/11 | 72.0 | 0.97 | 2026-06-30 19:18:51 · 45m 28s | |
| CSGO-ssAMA-UXVkK-PbovB-6Jsts-8h9GJ | 11/12/12 | 102.2 | 1.24 | 2026-06-30 18:48:43 · 26m 54s | |
| CSGO-vapmb-ThjYK-krkXF-wiL58-DUGnK | 19/17/5 | 97.9 | 1.39 | 2026-06-29 19:03:24 · 30m 7s | |
| CSGO-Xq6Kb-b7Fyq-Gfprh-CpWzP-HnF8D | 15/16/6 | 97.0 | 1.20 | 2026-06-29 18:16:11 · 37m 23s | |
| CSGO-iT4hw-JnwcT-YbBHA-oFadG-jcy6A | 20/16/5 | 89.1 | 1.35 | 2026-06-16 19:34:02 · 42m 0s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.