insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
50
TeamDocks
our rating
Best match
22–18 · 1.39
Overpass · peak rating
Matches analysed
6 · 1.05 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.98 · Normal
HS % 38.2% · Weak
Spray Control 61.2 · Normal
Preaim 8.2° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
50
6 matches with us
database

TeamDocks Match Data

6 matches · our own demo analysis
Performance
TD Rating
50
our skill index
Ø Rating
1.05
Ø K/D
0.98
Ø ADR
66
Ø KAST
76.1%
Ø HS
38.2%
Kill-level signals
Wallbang Kills
5.3%
Smoke Kills
5.3%
Ø Kill Distance
18.2m
Duel & utility signals
Opening Duel Win
28%
7–18 openings
Trade Kills
16
teammate deaths avenged
Clutch Win
22.2%
2/9 1vX won
Ø Utility Dmg
47.2
HE + molotov, per match
Ø Equip Value
$4,233
post-buy, per round
Full-buy Win
72%
rounds won on a full buy
military_tech

TeamDocks Rating

6 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

50
050100
Impact Rating45ADR37KAST75K/D32Headshot %36Spray Control61Counter-Strafe85Flash Quality14
Impact Rating 1.05
27% weight +12.0
KAST 76.1%
14% weight +10.7
Counter-Strafe 85
10% weight +8.1
Spray Control 61.2
11% weight +7.0
ADR 66
14% weight +5.3
K/D 0.98
11% weight +3.7
Headshot % 38.2%
8% weight +2.7
Flash Quality 14%
5% weight +0.7

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.