Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-bbXkw-MysXw-sYiaH-HUGbt-4rquL | 12/18/3 | 71.0 | 0.81 | 2026-07-01 18:35:31 · 42m 11s | |
| CSGO-swNWT-sUHjo-zktBe-oUqUp-aXnMC | 19/11/2 | 85.6 | 1.51 | 2026-06-29 19:24:58 · 35m 44s | |
| CSGO-H6OVf-RObHa-YmYCk-Zhuqz-DCRmH | 8/13/3 | 60.2 | 0.68 | 2026-06-26 17:42:35 · 28m 49s | |
| CSGO-LS84z-Y9ib3-jyBmH-TX2ty-9f4NF | 15/15/6 | 69.1 | 1.03 | 2026-06-25 18:43:05 · 43m 12s | |
| CSGO-q7Cit-yOCZn-4WAWc-CVpVF-bJQBD | 12/14/4 | 58.0 | 1.00 | 2026-06-24 19:21:16 · 35m 37s | |
| CSGO-4Tph4-TmomE-LEHXb-OFEyK-6n33L | 19/14/10 | 101.9 | 1.37 | 2026-06-23 19:58:47 · 34m 42s | |
| CSGO-OuP4C-mibfW-8AMJX-qWvuF-wcpmJ | 16/21/12 | 70.8 | 0.88 | 2026-06-23 19:01:31 · 50m 59s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.