Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-DxJbD-nxazN-473tx-zZyEv-8MEKO | 12/16/3 | 65.0 | 0.80 | 2026-07-03 01:35:27 · 34m 39s | |
| CSGO-mBmzK-oLb5A-SOvkp-3Aod3-8AF4C | 13/16/10 | 73.9 | 1.06 | 2026-07-01 00:50:40 · 39m 2s | |
| CSGO-WAQDV-ffAhA-FVmCk-aavkF-GAGyB | 18/14/7 | 98.5 | 1.32 | 2026-06-30 18:34:03 · 35m 19s | |
| CSGO-3GBzN-FzcoE-mE2mu-pdS8v-zhJaA | 9/15/9 | 79.1 | 1.04 | 2026-06-26 22:38:05 · 27m 16s | |
| CSGO-soFQ5-P4F76-cDvm2-4xrQi-OO2xK | 17/20/8 | 79.7 | 0.97 | 2026-06-26 21:54:30 · 35m 10s | |
| CSGO-yu2Ct-Dxt9z-4DfTd-rWbbH-kc6uC | 15/9/5 | 93.3 | 1.50 | 2026-06-26 21:18:50 · 25m 40s | |
| CSGO-X9nSz-Xmpjb-MxfTu-aNZfT-BHLXL | 15/15/3 | 118.1 | 1.33 | 2026-06-12 23:43:03 · 20m 37s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.