76561198005992635
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Profile is private - signals can't be verified
Combined 'can't verify' penalties from private profile/inventory/hours/friends totalled -22%. Being private is a weak signal, not evidence - capped at -12% so privacy alone can't push a clean account out of the Trusted band.
Our Own Match Data
-15.3%Peak single-match outcome anomaly 33/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
Avg K/D 1.53 across 5 of our matches (penalty scales above 1.4)
5.7% of kills through walls across 5 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 5 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-bZhxF-CiMA3-RRqmB-DB9mj-LPGCF | 23/16/7 | 108.0 | 1.47 | 2026-07-03 21:38:11 · 40m 0s | |
| CSGO-PaYYE-r7qi4-RZNes-kVaT6-qVSFE | 23/14/4 | 103.1 | 1.65 | 2026-06-29 17:02:09 · 30m 35s | |
| CSGO-LNpNi-qfpYW-73xJB-rtyyV-omoUE | 15/18/3 | 72.0 | 0.90 | 2026-06-29 16:20:45 · 37m 20s | |
| CSGO-cBBGG-fMPcb-B7Sp4-J54SC-R9qRP | 24/10/6 | 128.5 | 1.89 | 2026-06-27 20:55:42 · 33m 54s | |
| CSGO-8vkPz-WZpi9-BwQNL-Dkp96-PeS8N | 21/16/4 | 85.6 | 1.31 | 2026-06-21 13:39:03 · 37m 5s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.