Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-5Jvjq-e43do-848WA-PvhdP-EJyXD | 9/18/5 | 62.5 | 0.60 | 2026-07-04 20:00:21 · 32m 22s | |
| CSGO-jLpnO-u6kEV-WUfka-Qr6LR-rHHnK | 7/18/3 | 38.6 | 0.54 | 2026-07-04 19:15:39 · 42m 11s | |
| CSGO-z8D3t-7pa3i-OPypR-Zh8vq-QN3tJ | 17/16/5 | 72.3 | 1.15 | 2026-07-04 18:34:56 · 37m 41s | |
| CSGO-th77q-qZknR-mepB5-MwPdN-5RfCG | 17/11/7 | 89.9 | 1.45 | 2026-07-03 14:49:12 · 31m 11s | |
| CSGO-YefPC-35udR-oO8fq-WGYNX-vvuvE | 15/19/8 | 59.1 | 0.88 | 2026-06-29 18:21:41 · 62m 39s | |
| CSGO-CapNw-X5ET9-u3xeE-u384m-93aNE | 15/12/10 | 77.5 | 1.27 | 2026-06-24 20:59:38 · 34m 1s | |
| CSGO-XGptH-3Yf7z-HOoOa-VtBqJ-o8MUD | 17/11/6 | 108.8 | 1.62 | 2026-06-24 18:19:02 · 26m 41s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.