insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
50
TeamDocks
our rating
Best match
26–23 · 1.38
Ancient · peak rating
Matches analysed
6 · 1.02 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.89 · Weak
HS % 50.8% · Normal
Spray Control 62.1 · Normal
Preaim 7.3° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
50
6 matches with us
database

TeamDocks Match Data

6 matches · our own demo analysis
Performance
TD Rating
50
our skill index
Ø Rating
1.02
Ø K/D
0.89
Ø ADR
75.4
Ø KAST
71.1%
Ø HS
50.8%
Kill-level signals
Wallbang Kills
1%
Smoke Kills
4.2%
Ø Kill Distance
19.5m
Duel & utility signals
Opening Duel Win
30%
9–21 openings
Trade Kills
12
teammate deaths avenged
Clutch Win
15.8%
3/19 1vX won
Ø Utility Dmg
55.7
HE + molotov, per match
Ø Equip Value
$3,945
post-buy, per round
Full-buy Win
46.5%
rounds won on a full buy
military_tech

TeamDocks Rating

6 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

50
050100
Impact Rating42ADR51KAST60K/D24Headshot %62Spray Control62Counter-Strafe75Flash Quality18
Impact Rating 1.02
27% weight +11.2
KAST 71.1%
14% weight +8.6
ADR 75.4
14% weight +7.3
Spray Control 62.1
11% weight +7.1
Counter-Strafe 75
10% weight +7.1
Headshot % 50.8%
8% weight +4.7
K/D 0.89
11% weight +2.7
Flash Quality 18%
5% weight +0.9

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.