76561198004908892
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-6%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-6.8%4.9% of kills through walls across 9 analyzed matches (penalty scales above 4%)
Low mean preaim 6.37° with a tight 5.74° spread across 64 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 8 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-S4MqR-8YX4x-GPGzv-jrspM-t8MUD | 12/14/8 | 91.9 | 1.17 | 2026-07-05 20:20:59 · 26m 52s | |
| CSGO-HEjfu-uCa9A-B2KfO-mDnjW-XkKoD | 15/19/3 | 77.3 | 0.91 | 2026-07-05 19:44:32 · 31m 54s | |
| CSGO-VxVaC-BskzX-ez7EC-LZ3qN-nntOH | 20/26/5 | 61.1 | 0.90 | 2026-07-05 18:45:29 · 49m 26s | |
| CSGO-quWUY-ZfcJ8-ytnyw-6wi2X-XZrKG | 7/14/7 | 49.7 | 0.72 | 2026-07-05 18:11:48 · 28m 44s | |
| CSGO-NDUOv-73TE6-ErAmu-xRKnL-WJ8CH | 12/19/7 | 49.6 | 0.76 | 2026-07-05 17:13:07 · 53m 20s | |
| CSGO-nnZao-YtU8D-mDpur-ycSh3-LMXDJ | 18/15/7 | 75.7 | 1.30 | 2026-06-30 20:19:27 · 33m 4s | |
| CSGO-xRiNd-7dqER-aMKjc-8oa5D-od5yD | 13/13/2 | 63.3 | 0.93 | 2026-06-26 06:51:31 · 32m 5s | |
| CSGO-dTiMk-Gqiw4-XbXFB-B27Oc-pkiaB | 18/22/5 | 63.1 | 0.91 | 2026-06-25 18:01:11 · 41m 34s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.