76561198004767439
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-5%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-4.1%Peak single-match outcome anomaly 32.7/100 (rating/ADR/KD/HS% combined) — well above average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 24 analyzed matches reads as variance, not a pattern.
4.5% of kills through walls across 24 analyzed matches (penalty scales above 4%)
TeamDocks rating & ADR trend · last 24 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-KasoS-TO3Vf-4cdQz-3adz5-HLtCQ | 15/16/5 | 59.8 | 1.04 | 2026-07-02 20:56:23 · 36m 9s | |
| CSGO-BTFrq-m2KOh-Nf8wt-pLhYH-9cEZG | 11/14/4 | 64.1 | 0.88 | 2026-07-02 20:23:51 · 29m 22s | |
| CSGO-JBcxk-Z6msm-hob2C-MJHhB-UoZUN | 19/10/4 | 112.6 | 1.73 | 2026-07-02 19:49:24 · 26m 36s | |
| CSGO-WEoQh-Dszd2-HKscu-Ka5EW-7vDuA | 22/14/6 | 113.0 | 1.72 | 2026-07-02 19:17:43 · 28m 46s | |
| CSGO-KNrbt-p3VnM-6wYpx-CqwcW-vFweM | 26/21/3 | 79.6 | 1.21 | 2026-07-02 18:07:46 · 56m 45s | |
| CSGO-rxyKR-PJ5b9-End5L-WU8dR-PRqmJ | 17/18/2 | 75.2 | 0.94 | 2026-06-30 22:23:00 · 36m 24s | |
| CSGO-x4dnT-CYxtO-iAsyM-5Kbw4-GVunC | 14/4/8 | 102.9 | 1.84 | 2026-06-30 21:50:48 · 22m 43s | |
| CSGO-BznYz-mAemy-dcWG3-3mwXm-a3acP | 12/10/4 | 69.8 | 1.26 | 2026-06-30 21:24:58 · 22m 48s | |
| CSGO-WGdwJ-MQ7dY-m59xJ-ToKiu-B3bJD | 15/12/3 | 112.9 | 1.42 | 2026-06-30 21:01:08 · 21m 11s | |
| CSGO-2pAOH-EVEpd-2oBzV-ikot6-SVKaA | 20/15/3 | 105.3 | 1.42 | 2026-06-28 20:25:44 · 26m 21s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.