Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-iNUex-M9KLO-hTdWE-fTANB-Xdm2H | 12/17/2 | 80.3 | 0.78 | 2026-07-03 12:15:54 · 28m 29s | |
| CSGO-fyUbT-86VxQ-oR5Y8-9ovuC-YJxsP | 20/4/5 | 156.9 | 2.36 | 2026-07-02 19:04:52 · 22m 41s | |
| CSGO-GkVKp-t2Jvd-cnGEi-MdiyE-4Sm6J | 24/13/6 | 114.4 | 1.81 | 2026-06-30 23:03:30 · 36m 45s | |
| CSGO-2s8eo-3xrye-V5OS8-NvRFw-CrahQ | 22/7/5 | 109.8 | 1.79 | 2026-06-29 14:37:51 · 35m 29s | |
| CSGO-UHzvF-Ra37i-bnyhv-NWPBN-2mw9H | 6/16/4 | 64.8 | 0.50 | 2026-06-25 22:08:24 · 29m 36s | |
| CSGO-s6q3K-PwRYP-VY6ZO-FqHju-v3SiA | 14/18/3 | 74.4 | 0.96 | 2026-06-23 20:46:49 · 31m 25s | |
| CSGO-xL4Jo-qMyrD-cJHJj-8cZN5-KzBND | 14/8/4 | 99.8 | 1.56 | 2026-06-14 01:56:46 · 22m 47s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.