insights

Performance Snapshot

Everything at a glance — full context in the Aim, Mechanics & Trust tabs
53
TeamDocks
our rating
Best match
19–12 · 1.54
Mirage · peak rating
Matches analysed
7 · 1.10 avg
our demo parsing
Core mechanics vs pro benchmark
Weak Normal Slightly Sus Suspicious Highly Sus
Overall K/D 0.98 · Normal
HS % 36.3% · Weak
Spray Control 56.4 · Normal
Preaim 6.2° · Normal
CS2 Hours
private
Account Age
Steam Level
Bans
0
clean
Games
private
Friends
private
Country
unknown
TeamDocks Rating
53
7 matches with us
database

TeamDocks Match Data

7 matches · our own demo analysis
Performance
TD Rating
53
our skill index
Ø Rating
1.1
Ø K/D
0.98
Ø ADR
77.9
Ø KAST
73.7%
Ø HS
36.3%
Kill-level signals
Wallbang Kills
2%
Smoke Kills
1%
Ø Kill Distance
19.5m
Duel & utility signals
Opening Duel Win
40%
10–15 openings
Trade Kills
11
teammate deaths avenged
Clutch Win
20%
2/10 1vX won
Ø Utility Dmg
28.6
HE + molotov, per match
Flash Assists
4
enemies blinded → team frag
Ø Equip Value
$3,851
post-buy, per round
Full-buy Win
58.7%
rounds won on a full buy
military_tech

TeamDocks Rating

7 matches · medium confidence

Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.

Weighted across 8 measured dimensions; weights renormalize over whatever data we have.

53
050100
Impact Rating50ADR54KAST68K/D32Headshot %33Spray Control56Counter-Strafe84Flash Quality30
Impact Rating 1.1
27% weight +13.3
KAST 73.7%
14% weight +9.7
Counter-Strafe 84
10% weight +8.0
ADR 77.9
14% weight +7.7
Spray Control 56.4
11% weight +6.4
K/D 0.98
11% weight +3.7
Headshot % 36.3%
8% weight +2.5
Flash Quality 30%
5% weight +1.4

Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.