Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-BE3dm-bXFkN-yFjsU-hiifX-8vKjC | 27/17/10 | 127.1 | 1.71 | 2026-07-03 16:54:43 · 33m 43s | |
| CSGO-sHNyC-mxkj8-NxyQe-SMswY-8tQVP | 20/16/3 | 99.4 | 1.26 | 2026-07-03 16:08:56 · 33m 12s | |
| CSGO-UMrpC-bBDtE-v7hYP-kheZk-7XmfO | 18/15/3 | 104.9 | 1.36 | 2026-07-03 15:16:33 · 27m 46s | |
| CSGO-VJOik-Vw59e-SCpDw-ZbpEj-OO2xK | 27/16/8 | 131.6 | 1.79 | 2026-07-03 14:31:40 · 33m 44s | |
| CSGO-aMjEW-kO6vm-4zPT6-sEz7P-p7GaA | 6/18/2 | 34.7 | 0.36 | 2026-06-30 15:04:34 · 31m 11s | |
| CSGO-iUZGa-LxcHh-EVLQV-ffKmf-tDDmQ | 16/12/4 | 85.4 | 1.20 | 2026-06-30 14:19:48 · 30m 14s | |
| CSGO-9sQCp-TWrNR-dosCz-DpvHn-3h9GJ | 25/12/5 | 110.0 | 1.78 | 2026-06-30 13:44:02 · 30m 57s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.