Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-RVERo-dXizw-KNoxk-5fGR7-xU7CH | 8/3/3 | 90.0 | 1.78 | 2026-07-04 20:42:19 · 11m 50s | |
| CSGO-kirHR-d8fAX-37vdf-8wrTY-Bkb3K | 17/20/4 | 80.1 | 1.05 | 2026-07-04 19:57:36 · 34m 39s | |
| CSGO-HyVEX-keWWD-mmmvL-ikbxs-3fwXD | 13/16/4 | 68.3 | 0.90 | 2026-07-04 19:00:36 · 47m 30s | |
| CSGO-CRAaA-ezn6Q-VqdLJ-saBvK-q8tCQ | 12/17/9 | 64.6 | 1.03 | 2026-07-04 15:14:55 · 34m 41s | |
| CSGO-NbAtB-EmbYd-DAhe8-6OUSr-yNTWJ | 16/16/1 | 71.3 | 1.03 | 2026-07-03 20:37:37 · 40m 49s | |
| CSGO-rZhvH-2sKU3-NnyoA-kMdZQ-AmhvN | 11/16/5 | 61.3 | 0.82 | 2026-07-03 19:43:16 · 42m 48s | |
| CSGO-ajhPs-JBTXT-ywqKM-zEC3T-3vKjC | 11/18/2 | 42.6 | 0.66 | 2026-07-02 20:35:52 · 39m 14s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.