76561198001066125
Reference: pro level (dashed) · to the right = better than a typical pro = suspicion signal.
Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-1%Account is 1+ years old
Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
5+ friends
round(level / 10), capped at +3
3+ badges owned
Inventory is private - can't verify
Our Own Match Data
-7.3%Peak single-match outcome anomaly 12.3/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak. Dampened — a lone standout among 11 analyzed matches reads as variance, not a pattern.
4.7% of kills through walls across 11 analyzed matches (penalty scales above 4%)
Low mean preaim 6.12° with a tight 5.94° spread across 100 ranged kills - unusually consistent crosshair placement
TeamDocks rating & ADR trend · last 11 analysed matches
Aim profile (Ø %)
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-cKxQ9-66xkE-6xoNM-2FuRG-2T88F | 19/15/6 | 92.6 | 1.38 | 2026-07-01 20:12:41 · 31m 32s | |
| CSGO-Nqjcv-ejUjc-DVDLd-yUPmO-u8SKF | 12/18/7 | 59.7 | 0.79 | 2026-06-29 19:35:51 · 34m 30s | |
| CSGO-iNSZ3-AqjQZ-k8kF4-K6mWE-J9tvE | 14/17/8 | 68.1 | 0.95 | 2026-06-29 18:52:06 · 35m 18s | |
| CSGO-HDihh-KpjO4-cWm2x-WfLXX-Bv5VH | 14/10/11 | 94.5 | 1.41 | 2026-06-29 18:04:42 · 28m 47s | |
| CSGO-CTtkX-JZDqU-wAewp-4omFD-RpphH | 17/18/11 | 83.3 | 1.16 | 2026-06-29 17:13:01 · 42m 50s | |
| CSGO-vaWfU-DNheZ-aztno-YMcNt-vWHzN | 16/17/2 | 76.3 | 0.97 | 2026-06-28 16:45:51 · 37m 12s | |
| CSGO-7HuCi-bRdHC-74anN-3DpXO-W8KeB | 10/18/3 | 45.9 | 0.63 | 2026-06-28 15:58:52 · 32m 45s | |
| CSGO-Yifrm-JFF6k-pxjtm-adnH2-4erdA | 20/18/7 | 99.2 | 1.28 | 2026-06-28 14:58:54 · 37m 37s | |
| CSGO-ya9J6-34Y8J-a9SxQ-MBf2W-J6BxH | 9/15/4 | 67.8 | 0.76 | 2026-06-27 22:10:44 · 31m 8s | |
| CSGO-559cL-aLvNb-PVvcP-Xrod9-3Aw5G | 8/22/10 | 49.5 | 0.54 | 2026-06-27 15:59:55 · 44m 4s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.