Our own 0–100 skill index, a weighted composite of every performance dimension we can measure from this player's parsed demos — not Leetify's rating. Each row below shows its raw value, its 0–100 sub-score and how many points it contributed to the final number.
Weighted across 8 measured dimensions; weights renormalize over whatever data we have.
Final score = weighted average of each dimension's 0–100 sub-score. Contribution = sub-score × (renormalized weight). Not affiliated with Valve/Leetify/FACEIT — this is our own measure from our own demo parsing.
Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
Account Signals
-12%Game details are private - can't verify CS2 playtime
Game details are private - can't verify game library (already accounted for once via CS2 Hours above)
Friends list is private - can't verify
Inventory is private - can't verify
Our Own Match Data
-1.3%Peak single-match outcome anomaly 8.3/100 (rating/ADR/KD/HS% combined) — above the network average of all analyzed performances. Confirmed-banned cheaters average ~2.3x the network's typical peak.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-4m8eX-tQcNJ-DPjMm-KdXGE-sKurD | 15/14/2 | 71.5 | 1.12 | 2026-07-02 20:15:51 · 33m 17s | |
| CSGO-EtFb4-nxzxy-Q4QUh-9Pjc8-AVVzE | 8/19/3 | 33.5 | 0.53 | 2026-07-02 19:31:31 · 37m 0s | |
| CSGO-8KzRE-rPPdc-ANqOD-cmjYY-U6ZkF | 22/15/2 | 84.6 | 1.36 | 2026-06-25 20:01:28 · 36m 17s | |
| CSGO-pTuq7-UrieD-UDCRs-5ULsr-bNmkP | 2/8/2 | 38.7 | 0.33 | 2026-06-25 19:31:01 · 12m 6s | |
| CSGO-djoEO-Ki7vt-9ZkqZ-biYTW-NvoNO | 12/14/4 | 74.3 | 1.01 | 2026-06-25 19:03:53 · 24m 16s | |
| CSGO-jhcOx-y4CE5-5zZJL-fGFn7-aUPRO | 13/16/7 | 82.8 | 1.05 | 2026-06-25 18:16:33 · 33m 50s | |
| CSGO-Cqx4A-hGhoa-crX75-Hmr8B-kLGuA | 8/12/4 | 59.9 | 0.83 | 2026-06-25 17:43:45 · 29m 56s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.