Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-apfOe-HTXr8-bwWOV-JTjqd-kuQFE | 7/11/2 | 41.4 | 0.60 | 2026-06-29 18:39:53 · 32m 47s | |
| CSGO-b66V8-jE8Px-Q5JqJ-wxJqB-Q9jbN | 13/15/5 | 64.5 | 0.97 | 2026-06-22 20:05:30 · 36m 36s | |
| CSGO-TwoHf-VOYE5-Z8NyJ-pHUP8-qLzkG | 9/24/5 | 43.9 | 0.48 | 2026-06-22 19:15:51 · 44m 14s | |
| CSGO-EVJ9n-c8jsU-dwFRN-hhi7i-OO2xK | 2/6/1 | 34.5 | 0.37 | 2026-06-22 18:57:52 · 13m 39s | |
| CSGO-EBnWC-kSyWo-RtaD5-ZtNzc-vEkwG | 16/11/2 | 82.0 | 1.28 | 2026-06-15 19:34:22 · 32m 34s | |
| CSGO-6eRKz-KBOu3-7TNnM-4RwdT-4vkbN | 14/8/3 | 66.4 | 1.42 | 2026-06-15 18:59:15 · 31m 28s | |
| CSGO-DNGXW-YSEA6-3hEvk-pCdW7-Vp8eD | 9/14/2 | 52.6 | 0.68 | 2026-06-15 18:21:52 · 31m 38s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.