Our own heuristic from Steam signals, playtime, FACEIT and Leetify behaviour. Not a cheat verdict, not affiliated with Valve/Steam/Leetify/FACEIT/HLTV.
Score starts at 100. Every row below shows the exact rule that fired and its effect in percent - directly the same points that make up the 0-100 score.
TeamDocks rating & ADR trend · last 7 analysed matches
| Match | Map | K/D/A | ADR | Rating | Datum |
|---|---|---|---|---|---|
| CSGO-3529n-M64ev-QzM9C-tGeSa-RkuzF | 15/24/3 | 53.2 | 0.66 | 2026-06-30 21:09:23 · 47m 58s | |
| CSGO-h7ynA-7RXTm-Lc88h-Kfews-zC8rN | 8/13/10 | 71.0 | 0.88 | 2026-06-28 13:08:09 · 26m 3s | |
| CSGO-RHsxX-G3Tsp-zqyhW-Wo3dP-AoaAB | 13/9/4 | 74.4 | 1.32 | 2026-06-24 13:30:03 · 27m 14s | |
| CSGO-8d8Tr-KEU4R-A8WTM-oSLMd-LQSuK | 14/16/8 | 92.9 | 1.20 | 2026-06-24 12:55:35 · 30m 30s | |
| CSGO-NWJoc-Kf5LL-d6mS9-BLOBk-34OJM | 17/14/6 | 66.8 | 1.13 | 2026-06-21 21:11:23 · 28m 49s | |
| CSGO-AykTi-ELBoh-JZaYd-JcWp2-9pbcP | 13/16/9 | 76.9 | 1.04 | 2026-06-21 20:28:34 · 37m 12s | |
| CSGO-URez4-FiRd3-XVREO-nffxV-AvxfF | 13/19/4 | 59.9 | 0.83 | 2026-06-16 20:10:08 · 39m 41s |
Where this player gets their kills (and dies), aggregated across every match we've parsed, drawn over the map radar.
Utility usage, movement discipline, and spray control - computed from real per-tick demo data, not estimated. Only matches we've fully processed count toward these numbers.
Steam friends list signals - not from our own match data. Only computed on demand, cached 6h.